Sound Design Heaven

Sound Design Heaven

This is something I saw on Randy Thom's blog about film sound that I thought needed re-posting. The article is as follows:

Most great sound design sequences have stylized visuals, sparse dialog, and sparse music.   It never ceases to amaze me how many directors think great sound means shoehorning as much dialog, music, and sound effects as possible into every shot, with the only “stylized” aspect of the visuals being shots that don’t last for more than a few frames.

Welcome Sonic Swimmers

Hello Fellow Sound Designers,

I created this page as a forum to talk about film & game sound and open a dialectic to better understand our emotional connection to a soundtrack. It can be for long discussions or for any quick thought that has to do with sound.

Any and all sound ideas are welcome in the "Sonic Fish Tank".

Cheers,

Eric Beaudin